[BUG] Cyclops is stuck on nothing (2024)

Zaargon Acton, Ontario, Canada Join Date: 2017-04-07 Member: 229484Members

April 2017 in Subnautica Bug Reporting

Experimental version 46355.
I brought my cyclops down to around 1410m and now it is stuck on nothing. The cyclops seems to gravitate towards the wall when I take my hands off the keyboard and if I do try to move it I can only move a small distance before I am stopped. While not piloting the cyclops it moves from side to side rapidly. This is the first time this has happened to me and I don't know if it has happened to anyone else.
Here's a video I recorded: [BUG] Cyclops is stuck on nothing (2)
If there is anything anyone can do to help me, that would be wonderful!

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  • Zaargon Acton, Ontario, Canada Join Date: 2017-04-07 Member: 229484Members

    April 2017

    Sorry about shoddy audio. Forgot to leave my discord server before recording

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  • 0x6A7232 US Join Date: 2016-10-06 Member: 222906Members

    April 2017

    Probably stick on something invisible. Try freecam and go through the entire length of the Cyclops and inside its hull looking for things. Also, if you have a half constructed piece of equipment in it, perhaps this could happen. You could try spawning a PRAWN (spawn exosuit) and try punching it out (careful not to destroy the Cyclops!). Or you could try spawning a terraformer (item 514 or item terraformer) and take out the rock wall beside you in case that's it. There's not a floater attached anywhere, is there? They do all sorts of crazy things. If you have a PRAWN docked, I believe there was a bug with the torpedo arm that caused something like this as well.

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  • Zaargon Acton, Ontario, Canada Join Date: 2017-04-07 Member: 229484Members

    April 2017

    0x6A7232 wrote: »

    Probably stick on something invisible. Try freecam and go through the entire length of the Cyclops and inside its hull looking for things. Also, if you have a half constructed piece of equipment in it, perhaps this could happen. You could try spawning a PRAWN (spawn exosuit) and try punching it out (careful not to destroy the Cyclops!). Or you could try spawning a terraformer (item 514 or item terraformer) and take out the rock wall beside you in case that's it. There's not a floater attached anywhere, is there? They do all sorts of crazy things. If you have a PRAWN docked, I believe there was a bug with the torpedo arm that caused something like this as well.

    Thanks, I will try thise suggestions tonight. I have a prawn suit docked but I only have the drill arm on it. I will do a check for half built things and I don't believe there would be any floaters. I tried to stay away from them for the most part

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  • Skope Wouldn't you like to know ;) Join Date: 2016-06-07 Member: 218212Members

    April 2017 edited April 2017

    Do you have a medkit fabricator? Those things can get stuck in the walls of a Cyclops all the time.

    It might also be the fact that you're deep in the void with your Cyclops, and the physics might be wanting to pull it back to the surface.

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  • 0x6A7232 US Join Date: 2016-10-06 Member: 222906Members

    April 2017

    Skope wrote: »

    Do you have a medkit fabricator? Those things can get stuck in the walls of a Cyclops all the time.

    It might also be the fact that you're deep in the void with your Cyclops, and the physics might be wanting to pull it back to the surface.

    Well, if you never try to pick a medkit up when your inventory is full, it should be fine. Actually, opening the medkit fabricator and closing it without taking the medkit *might* cause it as well, not sure.

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  • Zaargon Acton, Ontario, Canada Join Date: 2017-04-07 Member: 229484Members

    April 2017

    Skope wrote: »

    Do you have a medkit fabricator? Those things can get stuck in the walls of a Cyclops all the time.

    It might also be the fact that you're deep in the void with your Cyclops, and the physics might be wanting to pull it back to the surface.

    I don't have a medkit fabricator at the moment. I decided to wait until it was a little less buggy. I don't believe that the physics wants to pull it to the surface because I tried to move it upwards but when i stopped moving, it pulled it back down

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  • HypeXjinx Ohio Join Date: 2017-03-11 Member: 228848Members

    April 2017

    I'm on Xbox one and no one else is having this problem but I went to Sea Treaders Path and my cyclops got stuck in place. I checked to see if there was any floaters and there was one I took it off and the cyclops still wouldn't move. I tried removing all of my appliances in the cyclops, but I'm still stuck. I need some advice please!

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  • Zaargon Acton, Ontario, Canada Join Date: 2017-04-07 Member: 229484Members

    April 2017

    Zaargon wrote: »

    0x6A7232 wrote: »

    Probably stick on something invisible. Try freecam and go through the entire length of the Cyclops and inside its hull looking for things. Also, if you have a half constructed piece of equipment in it, perhaps this could happen. You could try spawning a PRAWN (spawn exosuit) and try punching it out (careful not to destroy the Cyclops!). Or you could try spawning a terraformer (item 514 or item terraformer) and take out the rock wall beside you in case that's it. There's not a floater attached anywhere, is there? They do all sorts of crazy things. If you have a PRAWN docked, I believe there was a bug with the torpedo arm that caused something like this as well.

    Thanks, I will try thise suggestions tonight. I have a prawn suit docked but I only have the drill arm on it. I will do a check for half built things and I don't believe there would be any floaters. I tried to stay away from them for the most part

    The terraformer worked! I took out a huge amount around the cyclops and when I went back in it must have reset it's position or something because it came free. Thank you so much for the help!!

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  • 0x6A7232 US Join Date: 2016-10-06 Member: 222906Members

    April 2017

    Zaargon wrote: »

    Zaargon wrote: »

    0x6A7232 wrote: »

    Probably stick on something invisible. Try freecam and go through the entire length of the Cyclops and inside its hull looking for things. Also, if you have a half constructed piece of equipment in it, perhaps this could happen. You could try spawning a PRAWN (spawn exosuit) and try punching it out (careful not to destroy the Cyclops!). Or you could try spawning a terraformer (item 514 or item terraformer) and take out the rock wall beside you in case that's it. There's not a floater attached anywhere, is there? They do all sorts of crazy things. If you have a PRAWN docked, I believe there was a bug with the torpedo arm that caused something like this as well.

    Thanks, I will try thise suggestions tonight. I have a prawn suit docked but I only have the drill arm on it. I will do a check for half built things and I don't believe there would be any floaters. I tried to stay away from them for the most part

    The terraformer worked! I took out a huge amount around the cyclops and when I went back in it must have reset it's position or something because it came free. Thank you so much for the help!!

    Awesome! Now that you're free, if you want to revert the terrain back to normal, just delete the CompileOctreesCache folder in your saved game slot00xx folder (which will cause the game to use a fresh master copy and save that in its place on the next save).

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[BUG] Cyclops is stuck on nothing (2024)
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